Tuesday, May 24, 2011

Working on the PSP

The PSP is a bit of a pain to work with, beings that there is some massive memory limitations, and Debugging for the engine isn't the easiest thing. When Testing engine changes, you must get out your usb, compile, put the fresh eboot on your psp, and Run it up. This can be painful sometimes if you are debugging something difficult.

PC version is much easier as you can just plop the .exe in the folder and test.

I came across a problem with the PSP build today and it puzzled me why it froze during a map load.
It happened to be because of a certain model, but figuring that out wasn't simple.

But, good thing its fixed and PSP is getting the brand new fresh menu ported to it as we speak

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